A blog devoted to challenging dogma, where ever and who ever is shoveling it.
Monday, April 30, 2012
Massively multi-player game is effectively a supercomputer.
Ponders the fact that all the computers in a massively multi-player game is effectively one of the largest super computers in the world; wonders how much work could be offloaded from the servers to the clients. Make all the clients use a bittorrent like protocols to download updates and textures between machines on closer networks.
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Measurement as Ratio: The Invariant Beyond Units and Constants
J. Rogers, SE Ohio This paper is at: https://github.com/BuckRogers1965/Physics-Unit-Coordinate-System/tree/main/docs Abstract Measurement i...
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J. Rogers, SE Ohio Abstract Database query optimization is traditionally approached through indexing strategies, statistics updates, and har...
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So, I saw this kit on Amazon. It seemed too good too be true. The kit was priced right, it was less than 2 dollars for each board. Of co...
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