J. Rogers, SE Ohio
1. Main Menu (Campaign Selection)
Left-Click (Campaign): Selects and loads the clicked campaign, transitioning to the World Map view.Right-Click (Campaign): Opens a context menu with options:Edit: (Placeholder) For renaming or changing campaign settings.Delete: Permanently deletes the campaign and all its associated maps and data.
Click "New Campaign": Switches to the campaign creation panel.Click "Create World": Creates a new campaign with the specified name and theme, then returns to the selection list. This button is disabled until both a name and a theme are provided.
2. Geographical View (World Map & Local Map)
General Navigation
Left-Click + Drag (Empty Space): Pans the map.Arrow Keys: Pans the map.Mouse Wheel: Zooms the camera in and out.[ / ] Keys: Zooms the camera in and out.
Marker Interaction
Short Left-Click (on Marker): Enters the marker.On a World Map , this transitions to the correspondingLocal Map .On a Local Map , this transitions to the correspondingTactical Map (Dungeon/Building).
Right-Click (on Marker): Opens a context menu for that marker (Edit, Delete, Center View).Shift + Left-Click (on Empty Space): Opens the "Create New Marker" dialog at the clicked location.Left-Click + Drag (on Marker): Tools Tab: Moves the marker to a new location on the map.Info / Setup Tabs: Does nothing (drags the map instead). This prevents accidental movement.
Hover (on Marker): Displays a tooltip with the marker's description.
Vector Editing (Tools Tab Only)
Left-Click (on Vector): Selects the nearest existing road or river and enters editing mode.Left-Click (Empty Space): Adds a new point to the end of the active line.Left-Click + Drag (on Point): Drags and moves the selected point.Delete Key: Deletes the currently selected point.
3. Tactical View (Dungeons & Buildings)
General Navigation
Left-Click + Drag (Empty Space, Pans the map.outside Build tab ):Arrow Keys: Pans the map.Mouse Wheel: Zooms the camera in and out.
Marker Interaction
Short Left-Click (on Marker): Enters the marker (e.g., uses stairs, opens a door). This triggers a transition to another tactical map node.Right-Click (on Marker): Opens a context menu for that marker (Edit, Delete).Shift + Left-Click (on Empty Space, Tools Tab): Opens the "Create New Marker" dialog (for placing items, traps, etc.).Left-Click + Drag (on Marker, Tools Tab): Moves the marker to a new location on the grid.
Map Editing (Build Tab Only)
Left-Click + Drag (on Grid): "Paints" the grid with the currently selected brush (Floor, Corridor, or Void).
Site Navigation (Loc Tab)
Left-Click (on List Item): Immediately transitions the view to that specific floor or level within the complex.
4. Global Controls (In-Game)
Esc Key: Navigates "Up" one level.From Tactical -> Local Map. From Local Map -> World Map. From World Map -> Main Menu.
H Key: Toggles the visibility of the left-hand sidebar UI.S Key: Manually saves the current camera position and UI settings for the current map.
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